Lead Designer (Unannounced Project)
What will you be doing on a day-to-day basis?
- Collaborate with Directors to define gameplay pillars that best realize the game vision,
- Collaborate with other domain Leads to develop concrete, actionable solutions for challenges presented by the development process,
- Lead a team of designers, providing mentoring and feedback,
- Collaborate with other teams to develop key foundational systems,
- Providing feedback to the overall gameplay, combat, systems, story and level design.
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